[ODE] Ray - Cylinder collider submission
Olivier Michel
Olivier.Michel at cyberbotics.com
Fri Jun 30 01:57:58 MST 2006
Hi,
I had a look at FreeSOLID, an open source collision detection library
which seems to handle cylinder - cylinder collisions properly.
Their code looks very simple and well written, however, I am not sure
how well it performs and how easy it would be to integrate their
cylinder code to ODE... The URL is here: http://www.win.tue.nl/~gino/solid/
I guess this is worth studying this in depth before developing something
complex for cylinder - cylinder collisions in ODE.
-Olivier
Jon Watte (ODE) wrote:
> Cylinder-Cylinder requires minimization of a system of quadratic
> equations, which is annoying to implement. I'd heartily cheer on anyone
> who actually does it, though :-)
>
> Maybe someone can implement a back based on feature selection between a
> box and a ccylinder, and then wait for someone else to be irritated
> enough with the inaccuracy to do it right?
>
> Cheers,
>
> / h+
>
> Jose Marin wrote:
>
>> This is great!
>>
>> Any chance of a Cylinder-Cylinder collider soon?
>>
>>
>>
>>
> _______________________________________________
> ODE mailing list
> ODE at q12.org
> http://q12.org/mailman/listinfo/ode
>
>
>
More information about the ODE
mailing list