[ODE] 0.6 performance and stability question
Matthew Harmon
matt at ev-interactive.com
Sat Jun 24 12:06:30 MST 2006
Hi all:
Ive got a game using 0.5 that is very close to shipping. Im somewhat
tempted to upgrade to 0.6 if there are any performance gains to be had.
However, I cant risk any loss of stability. Other than looking through the
check-in notes, is there a doc somewhere that summarizes changes (more than
the readme in the distribution)?
Or, better yet, can anybody give me any firsthand feedback on improvements
youve seen? (Im using WorldQuickStep() right now, cant afford the stack
of WorldStep()
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