[ODE] Tri-mesh example moving_trimesh

Nuno Maltez nunomaltez at gmail.com
Fri Jun 23 06:33:25 MST 2006


On 23/06/06, Tristan McMillan <tmcmillan at tmiconsult.co.za> wrote:
> I've just loaded ODE version 0.6 and OPCODE, however when I run the
> moving tri-mesh example the tri-mesh objects fall through the ground and
> don't behave like the normal geometric shapes.
>
> Is the tri-mesh suppose to react like this and not collide with the
> ground.

Trimesh - plane collision isn't implemented. See:

http://opende.sourceforge.net/wiki/index.php/Manual_%28Collision_Detection%29

Nuno


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