[ODE] Tri-mesh example moving_trimesh
Nuno Maltez
nunomaltez at gmail.com
Fri Jun 23 06:33:25 MST 2006
On 23/06/06, Tristan McMillan <tmcmillan at tmiconsult.co.za> wrote:
> I've just loaded ODE version 0.6 and OPCODE, however when I run the
> moving tri-mesh example the tri-mesh objects fall through the ground and
> don't behave like the normal geometric shapes.
>
> Is the tri-mesh suppose to react like this and not collide with the
> ground.
Trimesh - plane collision isn't implemented. See:
http://opende.sourceforge.net/wiki/index.php/Manual_%28Collision_Detection%29
Nuno
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