[ODE] why low mass geoms crash the simulation.
Morgan McGuire
morgan3d at yahoo.com
Tue Jun 13 10:57:12 MST 2006
> I'm always trying to understand why low mass geoms crash the simulation.
It may be because they are leading to non-positive definite inertia tensors. I
found that in my (float32) system, dAddMass would create a non-PD result if the
mass was low. I multiply small masses by 1000 before dAddMass and then divide
out later in order to correct for this floating point underflow problem.
-m
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