[ODE] why low mass geoms crash the simulation.

Morgan McGuire morgan3d at yahoo.com
Tue Jun 13 10:57:12 MST 2006


> I'm always trying to understand why low mass geoms crash the simulation.

It may be because they are leading to non-positive definite inertia tensors.  I
found that in my (float32) system, dAddMass would create a non-PD result if the
mass was low.  I multiply small masses by 1000 before dAddMass and then divide
out later in order to correct for this floating point underflow problem.

-m



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