[ODE] Trimesh collision problem
Richard Watton
nomad at nantinet.co.uk
Mon Jun 12 15:43:27 MST 2006
Thanks for the help, much appreciated.
I'll go with the capsule approach.
> -----Original Message-----
> From: Jon Watte (ODE) [mailto:hplus-ode at mindcontrol.org]
> Sent: 12 June 2006 18:04
> To: Richard Watton
> Cc: ode at q12.org
> Subject: Re: [ODE] Trimesh collision problem
>
> A trimesh is an infinitely thin shell. If the sphere moves further than
> its own diameter in a single step, it may/will tunnel. The solution is
> to use smaller time steps, or use swept primitives for collision. Either
> a ray cast between centers, or a capsule covering the sphere's
> trajectory will do the trick in this case.
>
> Cheers,
>
> / h+
>
More information about the ODE
mailing list