[ODE] Trimesh collision problem

Richard Watton nomad at nantinet.co.uk
Mon Jun 12 15:43:27 MST 2006


Thanks for the help, much appreciated. 
I'll go with the capsule approach.


> -----Original Message-----
> From: Jon Watte (ODE) [mailto:hplus-ode at mindcontrol.org]
> Sent: 12 June 2006 18:04
> To: Richard Watton
> Cc: ode at q12.org
> Subject: Re: [ODE] Trimesh collision problem
> 
> A trimesh is an infinitely thin shell. If the sphere moves further than 
> its own diameter in a single step, it may/will tunnel. The solution is 
> to use smaller time steps, or use swept primitives for collision. Either 
> a ray cast between centers, or a capsule covering the sphere's 
> trajectory will do the trick in this case.
> 
> Cheers,
> 
>           / h+
> 


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