[ODE] simulation speed is very variable
kornerr at gmail.com
Wed Jul 19 03:19:18 MST 2006
i have smth like test_crash (written to work with Irrlicht)
i have 20 boxes that form a "wall", i have 10 x 2 wall, wich "falls"
from about 6 units height.
i have a 3-wheels car (3 spheres and one box)
when i start simulation, it begins slowly, then increases a bit, and
then, when boxes collide it becomes VERY slow, then when all's done,
speed increases again.
i have all objects in a single SimpleSpace
does anyone know how to make it work with a "constant" speed?
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