[ODE] Shifting body center of mass
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Wed Jan 4 17:22:57 MST 2006
Just about zero. In fact, the code, as uploaded, may or may not even
compile, as it was built against version 0.5 out of CVS mid-2004. But
it's still good code that you can read! It deals with offsetting the
center of gravity, and ackerman steering, and sway bars, and tire slip,
and speed-proportional steering, and a few other things you're going to
have to implement to get well behaving physically simulated cars.
Cheers,
/ h+
Railey, Ken wrote:
>
> What are the chances that there is a less fancy (older/newer?) version of carworld floating around for those of us without all of the new-fangldy shader support? I would love to try it out, but it won't start up on my lame-o card :(
>
> -Ken
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