[ODE] Shifting body center of mass

Jon Watte (ODE) hplus-ode at mindcontrol.org
Wed Jan 4 17:22:57 MST 2006


Just about zero. In fact, the code, as uploaded, may or may not even 
compile, as it was built against version 0.5 out of CVS mid-2004. But 
it's still good code that you can read! It deals with offsetting the 
center of gravity, and ackerman steering, and sway bars, and tire slip, 
and speed-proportional steering, and a few other things you're going to 
have to implement to get well behaving physically simulated cars.

Cheers,

			/ h+


Railey, Ken wrote:
>  
> What are the chances that there is a less fancy (older/newer?) version of carworld floating around for those of us without all of the new-fangldy shader support? I would love to try it out, but it won't start up on my lame-o card :(
> 
> -Ken


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