[ODE] JoyStick Support
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Mon Feb 13 10:22:30 MST 2006
Tristan Martindale wrote:
> I am wondering if there is any kind of joystick support for ode. i have
> taken a look through the drawstuff.cpp and x11.cpp files and located the
> handleEvent method. I see that it only has keyboard and mouse support.
> Has anyone thought of or actually implemented a joystick interface.
ODE is a physics library. "Drawstuff" is only there to run the demos and
test programs; it's not intended to build a real application on top of.
Joystick input is not a problem that ODE should solve. Instead, a
developer that wants both physical simulation and joystick input, should
go find a joystick library (say, SDL or plib), and ODE, and use them
both in his application.
If you want an integrated game framework, look at something like Ogre3D
(which is a scene graph that integrates with ODE), or Nebula2 (which is
a full game framework).
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