[ODE] Building ODE on MinGW platform
Rodrigo Hernandez
kwizatz at aeongames.com
Thu Feb 9 15:04:34 MST 2006
Of course! but are they mostly using the command line gmake approach or
the Visual Studio solutions provided? if the later is the one people prefer,
there should be no side effects in removing the old configuration scheme.
Jon Watte (ODE) wrote:
>
>
> Rodrigo Hernandez wrote:
>
>> The problem might have been fixed already, besides I think there is
>> an unofficial consensus about the old configure
>> procedure being deprecated in favor of autotools.
>
>
> For UNIX/GCC/Make, that's probably true, but a large and important
> part of the ODE community uses Windows/MSVC, using project files.
>
> Cheers,
>
> / h+
>
>
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