[ODE] Building ODE on MinGW platform

Rodrigo Hernandez kwizatz at aeongames.com
Fri Feb 3 13:02:27 MST 2006


Is this stable or unstable? if unstable, usually updating to the latest 
set of autotools (automake and autoconf) fixes any building problems.

Kevin Kassil wrote:

>Hi,
>
>On my Win32-MinGW platform, the build failed at lib/libode.a, because the 
>first two parameters to ar were squished together:
>
>ar rclib/libode.a ode/src/array.o <snip>.....
>ar: illegal option -- /
>Usage: ar [emulation options] [-]{dmpqrstx}[abcfilNoPsSuvV] <snip>...
>
>Here is my suggested patch for Makefile:
>
>282c282
>< ODE_LIB_AR_RULE=$(AR)$@
>---
> > ODE_LIB_AR_RULE=$(AR) $@
>308c308
><       $(AR)$@ @dsobj.txt
>---
> >       $(AR) $@ @dsobj.txt
>312c312
><       $(AR)$@ $(DRAWSTUFF_OBJECTS)
>---
> >       $(AR) $@ $(DRAWSTUFF_OBJECTS)
>
>
>Best,
>
>Kevin
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>http://q12.org/mailman/listinfo/ode
>
>  
>



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