[ODE] cylinder woes
Riley Lark
rileylark at gmail.com
Sat Dec 2 12:46:04 MST 2006
Astonishingly, when I increased the flags parameter to dCollide to 32,
I failed to increase the amount of space I allocate for contacts.
This was apparently causing the miles-deep access violation. With the
proper amount of storage, the simulation runs perfectly with 32
contacts.
So I guess there is a minimum number of contacts that cylinders need,
and right now they are not very graceful about it if there aren't
enough ;)
Thanks for all the help!
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