[ODE] vehicle, body seperate from geom
Chris M.
czb182 at hotmail.com
Wed Aug 23 16:39:07 MST 2006
Hello, I'm building a vehicle(4 wheels and body) and wish to have the body
seperate. Reason for this is that when I reference the vehicle( i use main
body position) i wish for it to have a different center from where the
actual vehicle is. What I did was created the body, and move it up a bit.
I then create the geom and use dGeomSetOffsetPosition to move the geom down
the same amount, and forward a bit.
This seems simple, but my vehicle will simply slowly crash the simulation.
If I take out the moving of the wheel geoms down, then it works fine. Is
there something against having a rotating wheel geom that is seperate from
the body?
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