[ODE] irix build: segm violation on test_cyl
Bram Stolk
bram at sara.nl
Wed Aug 16 09:17:49 MST 2006
On irix, with current svn trunk, I get a segm violation in test_cyl
It's nested deeply, in 100 levels of dxHashSpace::collide()
Is it normal for dxHashSpace to recurse so deeply?
Bram
Process 30196 Thread 0x10000 (test_cyl) stopped on signal SIGSEGV: Segmentation violation (default) at [getVirtualAddress:383 +0x4,0x100883fc]
383 {
(dbx) where
Thread 0x10000
> 0 getVirtualAddress(level = 0, x = 2147483647, y = 2147483647, z = -2145387215) ["/home/insight/bram/src/opende/ode/src/collision_space.cpp":383, 0x100883fc]
1 dxHashSpace::collide(this = 0x100d7b38, data = (nil), callback = 0x100181c8) ["/home/insight/bram/src/opende/ode/src/collision_space.cpp":526, 0x10088978]
2 dxHashSpace::collide(this = 0x100d7b38, data = (nil), callback = 0x100181c8) ["/home/insight/bram/src/opende/ode/src/collision_space.cpp":526, 0x10088978]
3 dxHashSpace::collide(this = 0x100d7b38, data = (nil), callback = 0x100181c8) ["/home/insight/bram/src/opende/ode/src/collision_space.cpp":526, 0x10088978]
4 dxHashSpace::collide(this = 0x100d7b38, data = (nil), callback = 0x100181c8) ["/home/insight/bram/src/opende/ode/src/collision_space.cpp":526, 0x10088978]
5 dxHashSpace::collide(this = 0x100d7b38, data = (nil), callback = 0x100181c8) ["/home/insight/bram/src/opende/ode/src/collision_space.cpp":526, 0x10088978]
6 dxHashSpace::collide(this = 0x100d7b38, data = (nil), callback = 0x100181c8) ["/home/insight/bram/src/opende/ode/src/collision_space.cpp":526, 0x10088978]
7 dxHashSpace::collide(this = 0x100d7b38, data = (nil), callback = 0x100181c8) ["/home/insight/bram/src/opende/ode/src/collision_space.cpp":526, 0x10088978]
8 dxHashSpace::collide(this = 0x100d7b38, data = (nil), callback = 0x100181c8) ["/home/insight/bram/src/opende/ode/src/collision_space.cpp":526, 0x10088978]
9 dxHashSpace::collide(this = 0x100d7b38, data = (nil), callback = 0x100181c8) ["/home/insight/bram/src/opende/ode/src/collision_space.cpp":526, 0x10088978]
etc...
--
Bram Stolk, VR Engineer SARA, Amsterdam. tel +31 20 592 3000
"Windows is a 32-bit extension to a 16-bit graphical shell for an 8-bit
operating system originally coded for a 4-bit microprocessor by a 2-bit
company that can't stand 1 bit of competition."
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