[ODE] How to keep capsule stand and how to make it hover over below objects at a certain height?
Hampus
hampus at sxp.se
Sun Aug 6 07:54:21 MST 2006
Hi Kornerr,
Why not dCollide the ray and adjust your body position before you
step your world?
/Hampa
6 aug 2006 kl. 20.11 skrev michael kapelko:
> Ok, I googled a bit, and found out that I cannot alter objects from
> within NearCallback, because space is indeed locked during this time.
> But I need the capsule to hover over all objects. Where else can I
> dCollide ray with other geom if not within NearCallback?
> I need to know ray collision and I need to alter capsule after
> that, but
> it's impossible to do that in NearCallback!!!!
> How to overcome this problem?
> Thanks.
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