[ODE] Building on MacOSX (and now Linux)

Rodrigo Hernandez kwizatz at aeongames.com
Fri Apr 28 08:17:56 MST 2006


Yeah, thats not what I said, I said autogen.sh fails, not automake, my 
guess is that your enviroment is configured in such a way that
shell scripts are unable to see autotools (automake,autoconf,etc), and 
as such autoGEN.sh fails to properly run the autotools commands in it.

So my advice is take it one step at a time, and try and find out why is 
autogen.sh not able to see autotools.

Christian Schneider wrote:

>
> Rodrigo Hernandez wrote:
>
>> I replied about the "ODE_API thing" too, reading the log you posted 
>> it seems like configure is not properly build (since autogen fails)
>> and then when you do Make configure you're calling on the OLD way of 
>> doing things, so obviously, there is not going to be a ODE_API
>> definition.
>
> No, automake ran fine when I executed the single commands from the .sh 
> file (as I wrote). Still the missing ODE_API define.
>
> /Irrisor
>



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