[ODE] dHeightfield collider

gl gl at ntlworld.com
Mon Apr 17 08:26:43 MST 2006


>I haven't touched the collider functions at all (nor do I pretend to 
>understand them), but from what
> I understood it utilizes the ray and plane colliders. Maybe I missed some 
> code?

Nope, that's it, it treats the triangles as planes and then uses ODE 
collision code (at least last time I looked at it : ).
--
gl 



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