[ODE] dHeightfield collider
Bram Stolk
bram at sara.nl
Sun Apr 16 10:03:43 MST 2006
Martijn Buijs wrote:
> Hi,
>
> I've made the dHeightfield stuff available here:
>
> http://home.planet.nl/~buijs512/ode/
>
> I would appreciate it if someone could go briefly through the code and make sure there's no false
> information in the Readme or anything missing. Any feedback is welcome.
I'm not really into this matter, but:
How does the collider work exactly? I see you only have one collider func, and
you write that it works with sphere, box, capsule, cone.
Is that because you collide with bounding volumes?
If so, do a sphere and a box still behave differently on your heightfield?
Bram
>
> If someone could feed it into the SVN that would be nice too, I have no experience with SVN/CVS.
>
> Cheers,
>
> Martijn
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