[ODE] Building on MacOSX

Rodrigo Hernandez kwizatz at aeongames.com
Thu Apr 13 09:00:12 MST 2006


Yes, the Old way is being phased out, is there a reason you're not using 
autotools?


irrisor at dev.java.net wrote:

>Hi again,
>
>building on OSX failed for me as ODE_API was not defined in the 
>automatically generated config.h (building without automake). After 
>adding a plain #define ODE_API it compiled fine. Is this a configure bug?
>Also the Makefile does not seem to be up to date it e.g. refers 
>collision_std.cpp which is not present any more, some other files are 
>missing. Can somebody update this? Or is the use of Makefiles dicouraged 
>now?
>
>Best regards,
>Irrisor
>_______________________________________________
>ODE mailing list
>ODE at q12.org
>http://q12.org/mailman/listinfo/ode
>
>  
>



More information about the ODE mailing list