[ODE] Building on MacOSX
Rodrigo Hernandez
kwizatz at aeongames.com
Thu Apr 13 09:00:12 MST 2006
Yes, the Old way is being phased out, is there a reason you're not using
autotools?
irrisor at dev.java.net wrote:
>Hi again,
>
>building on OSX failed for me as ODE_API was not defined in the
>automatically generated config.h (building without automake). After
>adding a plain #define ODE_API it compiled fine. Is this a configure bug?
>Also the Makefile does not seem to be up to date it e.g. refers
>collision_std.cpp which is not present any more, some other files are
>missing. Can somebody update this? Or is the use of Makefiles dicouraged
>now?
>
>Best regards,
>Irrisor
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>
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