[ODE] Mass problem
Chris Ledwith
cledwith at d-a-s.com
Thu Apr 13 07:44:24 MST 2006
Ceydric wrote:
> It seems that my objects are way much heavier than they should be. In
> order to push any object upward I need to add a force of
> (65.3*mass_of_the_object). I was expecing to need a force of
> (mass*gravity) but it doesn't act like this.Well actually 65.3*mass is
> the minimum required to put my objects in some anti-gravity state, so
> it is just enough to counter the gravity.
Hmm, are you applying that upward force once per game frame, but
stepping physics more often than that? If you were averaging 6-7 physics
steps for every game frame, that could cause what you're seeing.
-C
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