[ODE] Primitives have been rearranged

J. Perkins starkos at gmail.com
Tue Apr 4 07:55:18 MST 2006


On 4/2/06, Rodrigo Hernandez <kwizatz at aeongames.com> wrote:
> I just fixed autotools for MingW, added some code to test_basket and
> rearranged the collision_std.cpp file in separate primitive files.

Should collision_std.cpp be removed? I had to remove it from the
Premake script to get things to build under VS.NET.

Jason



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