[ODE] Latest Commit
J. Perkins
starkos at gmail.com
Thu Oct 27 08:08:44 MST 2005
On 10/26/05, Rodrigo Hernandez <kwizatz at aeongames.com> wrote:
> The page is at http://cppunit.sourceforge.net/cppunit-wiki
> the compressed code is ~700k, however like I said, I think it would
> be a much better approach to check for cppunit at conguration time,
> and allowing the user to turn the tests on or off, since if I understand
> correctly, the tests would be used to check that everything is fine
> after aplying a patch or making changes directly to the ODE code.
The tests should be available to everyone who builds the library.
People creating patches should be encouraged to write new tests, and
that is less likely to happen if they have to go find, download, and
build a separate bit of software, and then reconfigure ODE to use it.
Don't do anything with CppUnit yet. Let me evaluate it alongside the
alternatives.
Thanks for the feedback, everyone.
Jason
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