[ODE] geoms having the same position

Rodrigo Hernandez kwizatz at aeongames.com
Tue Oct 4 08:21:21 MST 2005


Are you creating bodies for your level walls and floors? for static 
geometry, you shouldnt create bodies, just the geometry.

Jorrit Tyberghein wrote:

>I'm the original person with the problem. The 1223 geoms are not in
>the same place. They just connect with each other. i.e. the 1223 geoms
>represent walls and floors for a big maze like level.
>
>This should be a very common situation. I don't understand how ODE
>cannot cope with this.
>
>Greetings,
>  
>



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