[ODE] configure improvements
Rodrigo Hernandez
kwizatz at aeongames.com
Sat Nov 19 11:15:17 MST 2005
Oh no no no no no no, you do not want to install anything that has to do
with examples or drawstuff, they are for internal testing of the library
only, and as examples on how to get something going, we dont want people
using drawstuff outside ode, and we dont want to trash their hard drives
with example executables, with this perspective in mind, the build
process is not broken at all, just cd into ode/ode/tests and call your
example from there ( cd ode/ode/tests ; path/to/build/test_boxstack).
Cheers!
Bram Stolk wrote:
>
> The cleanest solution could be making the textures an install target,
> and put them in $prefix/share/ode
>
> At compile time, we will now the install targets, so we know where
> to look for them.
>
> If we want to know at run-time, not compile-time, we could use
> the ode-config script, but only with 2 configure.in's I figure.
>
> If we go for 2 configure.in files, we would have the benefit
> of providing a good example on how to properly use ode in other
> autoconf based applications.
>
> Bram
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