[ODE] rotating spheres (planets)
Graham Fyffe
gfyffe at gmail.com
Wed May 25 23:20:29 MST 2005
How about the old Frontier engine? That was such a great game :)
- Graham
On 5/24/05, Megan Fox <shalinor at gmail.com> wrote:
> Not really - as far as I know, there isn't a single physics engine out
> there aimed at orbitally-sized simulations, but I was waiting for Jon
> to weigh in (I believe he's using double precision, which might be
> able to handle this, but I've no idea).
>
> My question, though is - Why on earth would you want to simulate a
> pebble and a planet with full rigid body physics?
>
> -Megan Fox
>
> On 5/24/05, david ong <darkdave3000 at yahoo.com> wrote:
> > anyone got an answer for the questions below?
> >
> > >
> > > say, im trying to create a space sim, will tiny
> > > objects resting on large rotating sphere like
> > > objects be correctly displaced around the axis of
> > > rotation of the larger object?
> > >
> > > Will a pebble on earth be displaced around the axis
> > > of the earth as the earth rotates?
> > >
> > > Dave
> > >
> > >
> > >
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