[ODE] rotating spheres (planets)
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Wed May 25 09:19:25 MST 2005
It is perfectly possible. Just track the body, and each frame, calculate
and apply the appropriate force on all other bodies. In fact, if you
want to, you could calculate and apply the mutual gravitation of all
pairs of bodies; it'd be fairly simple to do.
However, most of the time, this is not what people want to simulate, so
that's not what ODE does -- it would add an O(N^2) pass on bodies for
each simulation loop, which is undesirable.
Cheers,
/ h+
Vrej Melkonian wrote:
> I think in ODE, it's not possible to have a body act
> as a gravity source.
> The gravity in ODE is linear. You just give it a
> direction and ODE will apply a constant (non
> attenuating) force no matter where the object is.
> A planet would need to attract objects to it's center
> and ODE doesn't have this form of gravity.
> ODE is best suited for "local" simulations. Pretend
> the earth is flat :)
>
> Vrej
>
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