[ODE] Trimesh Sphere Interactions - how to break'test_trimesh.cpp'
Patrick Enoch
Hendrix_ at gmx.net
Wed May 18 17:45:53 MST 2005
>> Each triangle of the soup has its own orientation (front/back)
>> determined by its normal.
>>
>
> The orientation is determined by the winding, not by the normal.
> The normal is also determined by the winding, in the case where
> you let ODE calculate it.
lol
isnt having orientation = having front and back?
(eg in contrast to moebius-strip / klein's bottle)
talking about the collisionengine (that is i only know tri-tri):
orientation, in the sense of having front and back = normal
and
normal = winding (if no normals supplied by user)
or
normal = user supplied
to wrap it up:
orientation = normal
with optional:
normal = winding
btw: is there an other odelist for this kinda silly stuff :) ?
Cheers,
Patrick
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