[ODE] Trimesh Sphere Interactions - how to break'test_trimesh.cpp'

Patrick Enoch Hendrix_ at gmx.net
Wed May 18 17:45:53 MST 2005


>> Each triangle of the soup has its own orientation (front/back)
>> determined by its normal.
>>
>
> The orientation is determined by the winding, not by the normal.
> The normal is also determined by the winding, in the case where
> you let ODE calculate it.

lol

isnt having orientation = having front and back?
(eg in contrast to moebius-strip / klein's bottle)

talking about the collisionengine (that is i only know tri-tri):

orientation, in the sense of having front and back = normal
and
normal = winding (if no normals supplied by user)
or
normal = user supplied

to wrap it up:
orientation = normal
with optional:
normal = winding

btw: is there an other odelist for this kinda silly stuff :) ?

Cheers,
Patrick




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