[ODE] problems with amotor
Jon Watte
hplus-ode at mindcontrol.org
Mon May 9 09:10:04 MST 2005
> Specifically, the manual seems to suggest you have to calculate the axes
> angles yourself every time step. Is that true?
Yes, that is true. It's not all that hard, really -- you can usually pull
the axes out of the rotation matrix directly (for a single body) or by
crossing two such axes; one from each body (for two bodies).
I've used Amotors in user mode to stabilize a hovercraft, and it worked
OK. "OK" here means "according to documentation."
Cheers,
/ h+
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