Hi, I have a problem in dQFromAxisAndAngle, I made this code to rotate the body, but only rotate the last (z), how can I rotate 3 angles? dQFromAxisAndAngle (X,1,0,0,x); dQFromAxisAndAngle (X,0,1,0,y); dQFromAxisAndAngle (X,0,0,1,z); dBodySetQuaternion (v_Body[sphereInt].prt_ODE_Body,X); Thx