[ODE] wheels, still

false at home.se false at home.se
Sun Mar 20 11:53:08 MST 2005


I've had this problem with my wheels for... a very long time.

My wheels are hinge2jointed spheres. When I drive fast, they don't stay
on properly. And YES, I set both dBodySetFiniteRotationAxis and
dBodySetFiniteRotationMode. Also, I've put my joint CFM to 0 as well as
my world CFM. 
	Also, each update I set my wheels direction like this:

dJointSetHinge2Param(wheel[i], dParamLoStop, leftAdjust);
dJointSetHinge2Param(wheel[i], dParamHiStop, leftAdjust);
dJointSetHinge2Param(wheel[i], dParamLoStop, leftAdjust);
dJointSetHinge2Param(wheel[i], dParamHiStop, leftAdjust);


Still, they flap around...

Any ideas, anyone?

	/Sepultang


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