[ODE] wheels, still
false at home.se
false at home.se
Sun Mar 20 11:53:08 MST 2005
I've had this problem with my wheels for... a very long time.
My wheels are hinge2jointed spheres. When I drive fast, they don't stay
on properly. And YES, I set both dBodySetFiniteRotationAxis and
dBodySetFiniteRotationMode. Also, I've put my joint CFM to 0 as well as
my world CFM.
Also, each update I set my wheels direction like this:
dJointSetHinge2Param(wheel[i], dParamLoStop, leftAdjust);
dJointSetHinge2Param(wheel[i], dParamHiStop, leftAdjust);
dJointSetHinge2Param(wheel[i], dParamLoStop, leftAdjust);
dJointSetHinge2Param(wheel[i], dParamHiStop, leftAdjust);
Still, they flap around...
Any ideas, anyone?
/Sepultang
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