[ODE] Car Braking Problem

kurimail kurimail at arrakis.es
Mon Jun 27 20:53:50 MST 2005


Hello Friends!. I am having a "little" problem with my ODE car simulator.
I use a box for the chassis and 4 wheels (sphere geoms) with hinge2. All
the simulation is running very well, but i have noticed a strange
behaviour.

When i brake (dBodyAddTorque), the car turns to the right or to the left
depending on the Y Axis Angle.

For example, if the Y angle of the car is between 0 and 90 and i brake,
the car turns right, but if the angle is between -90 and 0 the car turns
left.

All the params are exactly simmetric. The problem is only noticeable if i
brake applying a very big force. The car must be perfectly simmetric
because when running at high speeds is keeps straight forward.

Has anyone notice this problem too?
Any help appreciated. Thanks!



More information about the ODE mailing list