[ODE] Car Braking Problem
kurimail
kurimail at arrakis.es
Mon Jun 27 20:53:50 MST 2005
Hello Friends!. I am having a "little" problem with my ODE car simulator.
I use a box for the chassis and 4 wheels (sphere geoms) with hinge2. All
the simulation is running very well, but i have noticed a strange
behaviour.
When i brake (dBodyAddTorque), the car turns to the right or to the left
depending on the Y Axis Angle.
For example, if the Y angle of the car is between 0 and 90 and i brake,
the car turns right, but if the angle is between -90 and 0 the car turns
left.
All the params are exactly simmetric. The problem is only noticeable if i
brake applying a very big force. The car must be perfectly simmetric
because when running at high speeds is keeps straight forward.
Has anyone notice this problem too?
Any help appreciated. Thanks!
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