[ODE] dRandInt Crash Fix

John Miles jmiles at pop.net
Wed Jun 22 11:59:20 MST 2005


Both of those are absolute showstoppers in a library intended for use in
games.

-- jm

> -----Original Message-----
> From: ode-bounces at q12.org [mailto:ode-bounces at q12.org]On Behalf Of Adam
> D. Moss
> Sent: Wednesday, June 22, 2005 10:54 AM
> To: ode
> Subject: Re: [ODE] dRandInt Crash Fix
>
>
> Jon Watte (ODE) wrote:
> > That doesn't look right.
>
> It's not, as noted.  The existing function is actually
> okay I think, except that it'll occasionally crap-out for
> (most?) D3D users and is rather slow.
>
> --adam
> --
> Adam D. Moss   -   adam at gimp.org
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