[ODE] Materials

John Donovan JohnD at MagentaSoftware.com
Tue Jul 19 15:05:49 MST 2005


How do people (that means you! :) handle collisions when two objects of
different materials collide? E.g. a rubber ball colliding with a wall,
or a rubber ball colliding with a bean-bag? Do you somehow combine the
material parameters to create the contact joint parameters, or is a
material vs. material table the way to go?
The latter seems more likely to me, but it could be a bit cumbersome to
add new materials. Also, how do you get the objects to respond
differently to the same collision?

-J

The content of this message and any attached file are confidential and/or privileged and are for the intended recipient only. If you are not the intended recipient, any unauthorised use, disclosure, copying, distribution or other dissemination is strictly prohibited. If you receive this message in error please notify the sender immediately by email, telephone or fax and then delete this email. Any attachment with this message should be checked for viruses before it is opened. Magenta Software Limited cannot be held responsible for any failure by the recipient to check for viruses before opening any attachment. Copyright in this email and attachments created by us belongs to Magenta Software Limited. Should you communicate with anyone at Magenta Software Limited by email you consent to us monitoring and reading any such correspondence. 






More information about the ODE mailing list