[ODE] "Could not load accelerators" Why? :-(
Vrej Melkonian
vmelkon at yahoo.com
Mon Jul 4 05:39:40 MST 2005
You can find out with a call to GetLastError.
Also, open the drawstuff project, look in the resource
section to make sure the resource is there.
The projects supplied with ODE are for VC++6 so there
is probably incompatibilities there.
You can also comment the code :
// load accelerators
accelerators = LoadAccelerators (ghInstance,
MAKEINTRESOURCE(IDR_ACCELERATOR1));
if (accelerators==NULL) dsError ("could not load
accelerators");
In my case, the accelerator loads but when I press the
keys, it has no effect.
--- "[ HanSolo ]" <hansolo7 at telepolis.com> wrote:
> Hello.
>
> At last i can compile with DevC++ (gcc,g++,etc) in
> my Windows 98, but i
> have a problem when execute my little program that
> uses some drawstuff
> functions.
>
> When i execute my program, a window start but one
> little window appears
> and say me "could not load accelerators"
>
> Headers..
> #include <ode/ode.h>
> #include <drawstuff/drawstuff.h>
> #include "resource.h"
> ...
>
> I compile it with "g++" and with the libraries
> -ldrawstuff -lode
> -lOpenGL32 -lGlu32 -lgdi32
>
> ====> Other codes like "test_buggy.cpp" too doesn't
> run => same error
> with the accelerators!
>
> I have read other post (July 2002) but i include
> "resource.h" and
> doesn't work
>
> http://q12.org/pipermail/ode/2002-July/005437.html
>
> In "resource.h" appears the #define IDR_ACCELERATOR1
> 104*
> , *i tried with other numbers but nothing.
>
> And in "windows.cpp" :
>
> // load accelerators
> accelerators = LoadAccelerators (ghInstance,
> MAKEINTRESOURCE(IDR_ACCELERATOR1));
> if (accelerators==NULL) dsError ("could not load
> accelerators");
>
> It seems the LoadAccelerators function fails :s
>
> This is a nightmare. :-(
> Some help? Thanks
>
>
>
> _______________________________________________
> ODE mailing list
> ODE at q12.org
> http://q12.org/mailman/listinfo/ode
>
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