[ODE] Combining contact surface parameters
rubnstyn at uiuc.edu
Mon Feb 28 19:59:44 MST 2005
I know this has come up on this list before, but I couldn't find any sort of
When colliding two geoms with different contact surfaces parameters, what is
the most realistic (in appearance) method of combining their surfaces?
The suggestions I've seen were:
1) having a lookup table for all combinations of surfaces
2) averaging values (1st mu = 0.1, 2nd mu = 0.9, collision mu = 0.5)
3) multiplying values ( 1st mu = 0.1, 2nd mu = 0.9, collision mu = 0.09)
The first is impossible for me, since I won't know what all the possible surfaces
will be in advance.
So between averaging and multiplying, what gives better results?
Is there some other method? (taking the max/min for some parameters?)
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