[ODE] Silly question, Is ODE based on accurate physics ?
matt stephure
stephure at gmail.com
Thu Feb 10 20:37:29 MST 2005
I work for a machine learning center at the University of Alberta
(http://www.aicml.ca). We've been building up a generic robot
simulation/test suite. There's a lot of work with games, and robotics
here, including building teams for the RoboCup competitions.
Our simulator can handle OmniRobots and as of last week, finally,
Segway RMPs. If you want to shorten your code-run-debug cycle for
robotic work, ODE is a great tool to help you do that. It's not
perfect, but very useful.
I'm not sure I'd want to construct a bridge with it, but for research?
It's certainly accurate enough.
On Thu, 10 Feb 2005 23:54:21 -0000, Chris Royce <ode at croyce.co.uk> wrote:
> That could be a problem I wanted to use to this model a kangraoo as in real
> life modelling.
>
> What techniques did you use for modelling your robot ?
>
> ----- Original Message -----
> From: "Patrick Barnes" <mrtrick at gmail.com>
> To: <ODE at q12.org>
> Sent: Thursday, February 10, 2005 10:29 PM
> Subject: Re: [ODE] Silly question, Is ODE based on accurate physics ?
>
> > No, not quite.
> > It's not suitable for accurate mechanical simulation work, there are a
> > some 'shortcuts' that have been taken to make it fast enough for games
> > and other applications where perfect accuracy is not important.
> >
> > Robot development... it could be suitable. It just depends on what
> > exactly you want to simulate. I've actually built a balancing robot
> > last year for Uni (like a segway), and simulating it in ODE would I
> > think have been quite possible (damn, wish I had thought of that last
> > year).
> >
> >
> > P.S. What's with this mailing list, why isn't reply-to set to ode at q12.org
> > ?
> >
> >
> > On Thu, 10 Feb 2005 22:15:58 -0000, Chris Royce <ode at croyce.co.uk> wrote:
> >>
> >> Hello there, it just dawned on me, is ODE based on real time physics ?
> >>
> >> I know it is a physics engine, but does it have real time accuracy ?
> >>
> >> I see it has been used for games but would this have mechanical
> >> application
> >> for robot development etc?
> >>
> >> Cheers
> >>
> >> Chris
> >>
> >> I do apologise if this appears an obvious answer.
> >>
> >> _______________________________________________
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> >>
> >>
> >>
> >
> >
> > --
> > MrTrick
> > -------------------------------------------------------------------------------------
> > Catapultum habeo. Nisi pecuniam omnem mihi dabis, ad
> > caput tuum saxum immane mittam
> > -------------------------------------------------------------------------------------
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> >
>
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--
| Matt Stephure
| Software Developer
| Alberta Ingenuity Centre for Machine Learning
| stephure at gmail.com
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