[ODE] Rollling a ball on a plane

Peter Palotas peter.palotas at gmail.com
Mon Dec 12 02:18:35 MST 2005


Thanks for your replies. Unfortunately the problem was not a problem with
the physics simulation at all as it turned out. I was just making
assumptions about other people's work that I should not have made. For
example that the model of the sphere I was using had its (0,0,0) coordinate
at the center of the sphere. It didn't! This made things look really out of
whack and since it was my first test of the physics engine I assumed there
was something wrong with that. After 3 hours of debugging I made a new model
and everything worked as planned! :) Sorry for bothering you with this
question, ODE seems to be working just great! =)

// Peter 

-----Original Message-----
From: ode-bounces at q12.org [mailto:ode-bounces at q12.org] On Behalf Of Hellday
Sent: den 12 december 2005 03:34
To: ode at q12.org
Subject: Re: [ODE] Rollling a ball on a plane

Hi!

Maybe the problem comes from directly setting the angular velocity each
step.  This is never recommended. Try using Torque or Motors only.

Holger


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