[ODE] Is a variable frame rate possible?
Nagymathe Denes
denes at invictus.hu
Thu Dec 8 01:39:07 MST 2005
> << hinge2 is very stepsize-dependent for example, but its sensibility can
> be seriously reduced by minimal internal changes to ODE. >>
>
> Do you have any recommendations on this ?
Without going into the math of ODE, i've experimented a bit about CFM a
while ago. It came out that changing the CMF scaling in dxQuickStepper() (i
use quickstep) to _quadratic_ stepsize-dependency mostly eliminates the
problem.
My change looks like this:
// scale CFM
for (i=0; i<m; i++) cfm[i] *= (stepsize1*stepsize1)/50.0; // 50 is
'compatibility magic constant' to work with the original CFM values
(The magic const should be removed of course, and i didn't check the other
steppers.)
I have originally tested it with the test_buggy example; using the original
code if you decrease stepsize, the suspension gets more stiff, increasing it
results in more soft 'springs'. This little change made it much better, and
not only in hinge2 joints.
But i only have guesses why it works like that; i'd recommend asking Russ
about. (: Russell, do you read this? :)
Denes
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