[ODE] Ideas for threading ODE...
steve1011
steve1011 at att.net
Sat Aug 20 11:35:02 MST 2005
What if the physics processing was split into two threads. One thread
runs short loop solver on 'list of close objects'. The other thread runs
a longer loop against the all the objects and manages the 'list of close
objects'. The 'list of close objects' is based on the static objects
near dynamic objects and dynamic objects near dynamic objects. The value
of near is calculated for each dynamic object and is based on it's
velocity times inverse frame rate.
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