[ODE] Ideas for threading ODE...

steve1011 steve1011 at att.net
Sat Aug 20 11:35:02 MST 2005


What if the physics processing was split into two threads. One thread 
runs short loop solver on 'list of close objects'. The other thread runs 
a longer loop against the all the objects and manages the 'list of close 
objects'. The 'list of close objects' is based on the static objects 
near dynamic objects and dynamic objects near dynamic objects. The value 
of near is calculated for each dynamic object and is based on it's 
velocity times inverse frame rate.


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