[ODE] Player control

Adam D. Moss adam at gimp.org
Fri Sep 17 14:39:04 MST 2004


David Scherfgen wrote:
> Another question: How do I find out if the player is on the ground? Is 
> it sufficient to create some rays under the player and check if they 
> intersect the world?

I think that's what most people do -- it's what I do, anyway,
and it's pretty okay.

--Adam


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