[ODE] Regarding CSG

Oktay Ahiska oktay at panix.com
Tue Oct 5 20:38:03 MST 2004


Jon Watte wrote:

> [....]
> This is the reason I suggest using a third-party CSG 
> triangulation package, and feeding the resulting mesh to 
> ODE for collision.

Thank you everyone for all the info, much appreciated. My main
motivation for suggesting this was to avoid triangulation,
hoping there would be some benefit... but I did say I was a
newbie :) D'oh well.

Thanks again,
Oktay




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