[ODE] newbie says hi, asks questions
William Denniss
william.denniss at omegadelta.net
Mon Oct 4 10:13:05 MST 2004
On 03/10/2004, at 4:31 PM, Erin Catto wrote:
> Make a sphere geometry and _do not_ attach it to a body. Move the
> sphere to
> the desired position and give it the desired radius. Then call the
> space
> collide function. Use your callback to filter the results.
I am interested in the best way of doing this too.
Would this method cause instability in the simulation?
Will.
More information about the ODE
mailing list