[ODE] Keeping simulation from esploding
Graham Fyffe
gfyffe at gmail.com
Tue Nov 16 11:25:55 MST 2004
Hi! My simulations are exploding when I apply a high external force
or torque to an object. I can't figure out a nice rule of thumb for
clamping my external forces... is there any way I could modify ODE so
that it doesn't explode, regardless of the forces I give it? i.e.
have some kind of sanity check within ODE? What I'm getting is things
like Infinities and NaNs in the object velocity / angular velocity :(
Surely there could be some way to prevent that. I use WorldStep.
- Graham Fyffe
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