[ODE] More newbie questions
Geoff Carlton
gcarlton at iinet.net.au
Thu Nov 11 13:12:17 MST 2004
If you have a stand-alone "virtual object" just create a geom without a
body - the body is the physics part, which is unnecessary if you merely
want collision info. However, if you want it to be attached to the body
you can indeed do that. Just don't create contact joints unless you
want the ship to actually be affected by collisions with these things.
Geoms and bodies share their position and orientation. If you want geom
that are offset from their body use a GeomTransform.
Geoff
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