[ODE] Why does Doggy falls?

Limor Schweitzer limor666 at hotmail.com
Wed Nov 10 02:40:56 MST 2004


What is the graphics engine you use/develop ? (seems to be ray-traced..) It 
is amazing how compact is the source code for your animations!



>From: Daniel Monteiro Basso <dmbasso at inf.ufrgs.br>
>To: ode at q12.org
>Subject: RE: [ODE] Why does Doggy falls?
>Date: Wed, 10 Nov 2004 01:19:41 -0200
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>
>Sometimes physical simulations have a comic side, like my little
>quadruped experiencing a 'seizure' :D
>
>http://www.inf.ufrgs.br/~dmbasso/phi/20031204-1.avi
>
>Don't worry, it's not the mad cow syndrom :p
>
>If you want to vote in a name for my simulated robot, check out this
>page:
>
>http://dxp.yi.org:666/~dmbasso/nome/index.html
>
>It's in portuguese, but you don't really need to read that to vote ;)
>
>Cheers,
>
>Daniel
>
>On Wed, 2004-11-10 at 00:30, Gary R. Van Sickle wrote:
> > Any chance of getting that Aibo model into "Porrasturvaat" (sp) so we 
>can
> > have "The Game Of Pushing People And Animals Down The Stairs"?
> >
> > ;-)
>
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