[ODE] bouncy car
Michael Rauh
michael.rauh at gmail.com
Mon Nov 8 12:42:45 MST 2004
Just a short note on the first 2 points.
> 1) the design of the ode library critically depends on OpenGL.
>
No, it doesn't depend on OpenGL at all.
> in the case of libode, that would mean making setCamera, setColor,
> setTransform, drawBox etc. all part of an "external" OpenGL-specific
> library which libode would use.
Those are not part of ODE, but of the external, OpenGL-specific
drawstuff library
one can use with ODE :)
>
> 2) i was surprised to find that hinges do not have a means for
> developers to apply forces or torques "via" the hinge.
>
Well, the Hinge-2 joint allows very easy spring/damping setup. Perhaps
you wanted to implement your own spring system because the Hinge-2
didn't seem to fit your needs at first glance, but I think you could
achieve that with this joint as well.
Greets
Michael
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