[ODE] Generic springs for soft body dynamics

W.J. van der Laan wj at goliath.darktech.org
Sun Mar 21 02:01:46 MST 2004


Hello,

I'm trying to model a mass/spring system in ODE, (for a cloth
simulation) but I'm kind of confused by all the joint types. I assume the
ball/socket joint models a 'spring' best? (it needs to be able to be
stretched, but return to it's normal length in a 'springy' soft way..)

But I don't see a way to set the springyness of BallSocket joints.

Am I missing something obvious? (probably, as I'm kind of new to this
stuff)

Please help...

Greetings, Wladimir


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