[ODE] Joints
david at ctac.es
david at ctac.es
Fri Mar 12 01:39:48 MST 2004
Hi to you all! When creating a joint, this joint has to be modelled before (using any library such as OpenGL)? I mean if the joint has to exist in the model I'm developing, and then get a pointer to it with the ode engine.
More things. If I'm trying to connect two long boxes by a ball joint, how near have to be those both boxes from each one of them? Have to be touching themselves or has to exist a space between them so the joint with its anchor can be placed?
Can you help me?
Thank you!
--Dave--
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