[ODE] dAssert( radius > 0 );
kibousha at gmx.net
kibousha at gmx.net
Thu Jun 24 03:31:35 MST 2004
Hello,
I was just trying to copy and paste the test_buggy source, to display it
with a different renderer.
But I found out that when the function dCreateSphere is called, I get an
assert on "dAssert( radius > 0 )". I am sure that test_buggy set the radius
to be larger than zero, 0.18 to be precise.
The error says something like internal ode error, and it happens at
"ode/ode/src collision_std.cpp" line 87 (or 86 can't remember correctly).
I am using version 0.5, get the compiled-dll-no_trimesh version directly
from sourceforge. Compiler is VS.NET 2003.
Ok, any suggestion as what is wrong would be appreciated very much, thank
you!
Cheers!
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