[ODE] fixed point ode
Nate W
coding at natew.com
Tue Jul 27 01:28:37 MST 2004
On Tue, 27 Jul 2004, wesa aapro wrote:
> the objects move and rotate ok, collision detection seems to work, but
> the problem is that joints are not working correctly. i assume that
> 32bit fixed point is not enough...
Wow! I don't have any suggestions, but I salute you for even getting this
far.
What do the joints do? Are they failing to hold objects together,
oscillating, or... ?
--
Nate Waddoups
Redmond WA USA
http://www.natew.com/
http://www.featherforum.com/ <== free photo albums for birds
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