[ODE] question about mass
Hampus Soderstrom
hampuss at aptilo.com
Tue Jan 20 23:39:16 MST 2004
Hi,
If I have 1 unit in an ODE world represent 1 meter and I like to create a
10 kg box with the size 1m*1m*1m, would I do like this (when setting
mass):
dMassSetBoxTotal (&m, 10, 1,1,1); //10 kg?
dBodySetMass(body[0], &m); //my box of size 1 1 1
When I run the simulation the box "feels" very heavy.. ie it falls through
the ground. When I adjust the total mass to something lighter it bounces
more correctly when falling down.
What would the correct relationship between kg and meters be?
regards
/Hampa
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